Weekly Oddities for November 24, 2012

I’m afraid there’s only the one oddity this week – the exam period is upon us again, and that means there’s very little time for me to go poking around the internet for fun little toys. Let’s just dive in, shall we?

Environmental Station Alpha 

This is an indie game under development over at TIGSource. There’s nothing to play yet, but this looks all kinds of interesting. A science fiction classic Metroidvania with beautiful pixel art? Sign me up. Have a look at the trailer:

I know, right? Keep an eye on this one.

…and I’m afraid that’s it for next week. Depending on how my exam workload goes, I hope to have more up next week.

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Weekly Oddities for November 17, 2012

It’s a bit late today because of technical reasons, I’m afraid… but fear not! You weekly oddities are here!

Gunpoint

You may have heard of this one already, but I think it’s interesting enough to mention so that people who haven’t heard of it get to see what it is. And that is, in a word, “fascinating” (also, “unfinished,” but never mind that). Essentially, Gunpoint is a side-scrolling stealth game with the twist that you have the ability to futz with the electronics in the building that you’re trying to break into. It’s a fun mechanic. But what really sells me on this is the atmosphere of the game (dark and cyberpunky) and the really clever way that the puzzle work out. Stuck behind a door? Fiddle with the security system to manipulate a guard into opening it for you. Need to get past a guard? Mess with the overhead lights and electrocute him. And so on.

Don’t take my word for it, though – head over to the website and watch the gameplay video for yourself. I’m really looking forward to this one.

Brother Android 

Brother Android is an electronic music artist. You may have heard some of his chiptunes/fakebit stuff elsewhere. All that’s excellent, by the way, and you should check it out… but what I’m more interested in here is his lo-fi stuff. It’s a bit of an acquired taste, but there’s just something about the fuzzy sound and harsh synths that really appeals. Give “In The Tractor Beam” from his Scientific Satellite EP a listen to see what I mean.

Heed

Another AGS adventure game by Ben304. This one is even less a traditional adventure game than Eternally Us (featured last week) – it’s an adventure game without puzzles. It’s a mood piece. The point is to simply experience the artwork and story rather than trying to “beat” it. I think it works quite well, and fie on all of you who think this sort of thing isn’t a “real” game.

Waking Mars

How to describe this? Call it a Metroidvania set on Mars… but instead of shooting things you plant seeds.

No, really. And it’s excellent.

It’s a shorter game, but I’m having a heck of a lot of fun with it. It’s a novel mechanic (Creating life instead of ending it? Sold.), the voice acting is actually pretty good for a smaller title, and the story isn’t bad at all. The graphics might seem a little pokey, but don’t let that discourage you – this is a great game.

Lunar Flight 

Now, I’m sure you’ve heard of this one. It’s Lander, in a 3D environment. And I’m sure you’ve heard it’s hard (it really isn’t – the key is realizing that the lander doesn’t actually fly like the real lunar module). But have you heard that there’s an expansion? Set on Mars? With actual Martian dust storms to deal with? I bet not. If you haven’t already, give this game a try. And if you have already, give it another try, just to see Mars. Once you get a hang of the controls, you’ll love it. It’s one of the most atmospheric games that I’ve ever played. If you have even a shred of love for space exploration, you’ll love it, too.

And we’ll be back next Saturday with more oddities – on time. Technical issues are, hopefully, put to bed by this point.

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Desert Bus for Hope Has Begun!

Okay, technically that’s a lie. The Desert Bus pre-show has begun. What’s that? It’s an hour and a half of pure entertainment prior to the start of the marathon. Head on over to DesertBus.org and give it a watch.

I guarantee that you’ll have a good time.

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Why You – Yes, You! – Should Care About Desert Bus

Ah, Desert Bus for Hope. How can I possibly describe it? Well, let’s try this:

A bunch of crazy people play the worst video game ever created, non-stop, for charity. The more money that’s donated, the longer they play it. And the whole thing is streamed, live, over the internet.

“Oh,” you say, “it’s just one of those video-game-marathon-for-charity things. Those are a dime a dozen. Why should I care?”

Well… I did mention that it’s for charity, right? Child’s Play. The money raised goes to help children in hospital.

“But I donate to them already. And I already watched a different video game marathon. What makes this special?”

Ah! Glad you asked. See, the difference is that these particular crazy people are a comedy troupe. Which makes this video game marathon incredibly amusing. For example…

Want fantastic geeky musical renditions? They’ve got you covered:

Want insane prizes? They’ve got that, too:

Want interviews with geeky celebrities? No problem:

Want to see a man break due to a combination of exhaustion and comedy? Easy:

Want to see… whatever this is? Er… they’ve got that:

Doesn’t that seem like fun? Don’t you want to get in on that? Then tune in – it costs you nothing to take a look and you might just end up being amused. Besides, it’s for the children.

Trust me – I’ve been watching every year since they started this crazy thing in 2007. I have never been disappointed. It’s hilarious, it’s for a good cause, and there’s this wonderful warm feeling of community that surrounds the whole thing. Tune in. Just for an hour. I bet you get hooked.

Desert Bus for Hope 6 begins at 9:00 PM PST on Friday, November 16th.

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Cosplaying, Women, and Geekdom or: Are We Really Having This Argument Again?

So the internet blew up today. Apparently someone decided that certain people who dress up at cons (read: women) aren’t really geeks; they’re just poseurs (actually, much more offensive language, tending toward the sexual, is used).

Again.

A number of people who are generally quite a bit smarter than me have commented, so I don’t feel the need to add anything… except for one little thing.

Cosplayers are just in it to look sexy and take advantage of the poor nerds, is that it? They aren’t really geeks? They can’t possibly have an actual interest in what they’re dressed up as? Okay, let’s examine those claims. Is this guy not a geek?

Because he dresses up like this:

And this:

And this:

Geek or not? I mean… he’s cosplaying. By your own criteria, you don’t have much choice here, do you? So tell me, geek or not?

If you say “not,” I’m going to laugh at you for pretty obvious reasons.

If you say “geek,” which is clearly the case, you have a problem. Why is he a “true” geek despite cosplaying, while women who cosplay aren’t “true” geeks merely by virtue of the fact that they cosplay? Why is it that you think male cosplayers are geeks who dress up, but female cosplayers are non-geeks who dress up? Especially when you’re making that judgment based solely on the fact that each group wears a costume?

Kind of a double standard, don’t you think? And what do we call double standards based upon sex or gender?

I’ll let you think about that.

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The Europa Report

That’s the first teaser trailer for the upcoming science fiction film The Europa Report.

A science fiction horror movie with what appears to be an accurate representation both of the Jovian moon Europa and of spaceflight itself? Weightlessness, a plausible spacecraft, and centrifugal pseudo-gravity? And a score by Bear McCreary to boot?

Oh. Oh, yes. Yes, please.

Obviously it’s early days yet, but I’m kind of excited about this.

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Lest We Forget

Today is Remembrance Day in the Commonwealth and Veterans Day in the United States (though the public holiday is tomorrow).

It’s the day that we remember our war dead – and the horror of war itself. I’m not one for rah-rah jingoism and aggressively pushing “Support Our Troops” on people, but I do think it’s important, no matter what your political leanings, to solemnly remember those who perished in the ghastly meat grinder that we call the history of human civilization. Ignore the politics for a moment – these are people who underwent terrible sacrifice to answer the call of their country. Spare a thought for them, today of all days.

Spend two minutes in silence, if you please.

I know it can be very hard to separate one’s support or opposition for a specific war or for war in general from an act of remembrance, but it is important to do so – if only so that we remember how bad it can get if we choose to go down the path of violence.

We remember history so that we don’t need to repeat it.

Today isn’t a celebration of war; it’s a remembrance of some of the worst calamities ever to befall humanity. It’s a remembrance of some of our worst mistakes. It’s a solemn day, not a nationalistic street party. Remember the victims, living and dead, combatant and civilian.

Lest we forget.

(The image above is “The Conquerors” by Eric Kennington. It’s one of the most famous pieces of Canadian war art. I’ve seen it in person at the Canadian War Museum – it’s enormous in both senses of the word. It depicts the living and the dead marching through the ruins of Europe. I thought it fitting.)

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Movie Review: Skyfall

I had a great time with this movie. As an action film, it’s good. As a James Bond film, it’s great. Unlike Quantum of Solace and, to a lesser degree, Casino Royale, Skyfall actually feels like a classic James Bond movie. It’s been said elsewhere that this film, taken with the previous two, can be seen as an origin story for our hero. I think that’s spot on. The trilogy, throughout which Bond feels kind of off when compared to classic Bond, shows us how the character we all know and love comes to be. In this way, as MovieBob says, the movie makes the previous two better – it gives them context. All of this is rather the point of Skyfall. The entire film is an attempt to justify bringing a classic James Bond back into the modern world and the modern box office.

And boy, does it succeed.

Minor spoilers below (nothing major, but I’ll put up the warning just in case):

The entire first act of the film explicitly deals with whether Bond, as a relic of the old school of spycraft (“wetwork” as opposed to hacking and drones), is suited to the modern world of terrorists and transparent government. Of course the film’s answer is yes – the old ways wedded to modern techniques are exactly what are called for. Bond is still relevant.

And that’s the larger theme: the movie is justifying its own existence. Does the sort of old-fashioned, Cold War action hero exemplified by James Bond still have relevance today? Does this kind of movie still make sense? Should you, the moviegoer, be interested enough to pay to see this sort of thing?

Of course you know what the movie’s answer is going to be.

Throughout the entire film, we get call-backs to classic Bond films, transplanted into the modern world to see if they still fit (they do). And old-school Bond himself, depicted as washed up and obsolete, is pitted against a modern villain who has abandoned those techniques and adopted modern cyber-terrorism (Bond wins – no surprise).

It may seem a little heavy-handed, especially in the first half of the film, but it works. And there are subtleties – from the suit Bond wears to the art hanging on the walls, everything plays into the main theme: this old warhorse of ours, this old-fashioned hero, he’s still relevant. This sort of thing still makes sense in the modern world. You should feel good about giving us money to see it.

And by god, they manage to make the whole thing work.

Also, if you’re a James Bond fan of any stripe and the last five minutes of the film don’t have you grinning ear-to-ear… well. I don’t know what to say. You really should be grinning.

All in all, this is a pretty darn good movie. So good that it actually makes the previous one make more sense. Yeah – how about that?

Go ahead and see it. You know you want to anyway.

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Weekly Oddities for November 10, 2012

What goodies do we have this week? Let’s take a look together, shall we?

Eternally Us 

A sweet, arty little point-and-click adventure game that deals with love and loss by AGS creators extraordinaire Ben304 and Calin Leafshade. It may not be everyone’s cup of tea – especially if you’re not a fan of games where you do something other than run around a brown field and shoot people – but it’s right up my alley. Beautiful and emotional. Also? Totally free. Give it a download.

The 10,000 Year Clock 

This one is just… mindboggling. All you fans of steampunk are really going to want to pay attention, here. Basically, a bunch of nerds got together and decided to build a clock. That will run by itself. For ten millennia. And it will chime once every thousand years.

And they’re really, actually building it.

Why? Because it’s awesome. Also, because the folks involved have a mandate to try to get humanity to think about things in the very long term – quite a worthy goal, I think. A clock that chimes once every thousand years kind of requires you to think that way every time you remember it.

Also, have you read Anathem by Neal Stephenson? Now you know where some of his inspiration came from.

Every Day the Same Dream

A minimalist browser game that has something profound to say about life and the choices we make without even knowing it. I’ll leave it at that, or I might spoil it.

Maia

This Kickstarter project is getting a bit of attention, so I’m not sure it really qualifies as an “oddity,” but what the heck. I like it. I think you’ll like it.

The best way to describe this, I think, is “Dwarf Fortress in space, but with actual graphics and a user interface that won’t make your ears bleed.” ‘Nuff said.

Execution

There’s not much to this little game other than that it makes you think about the consequences of your action and about the gaming medium as a whole. And I really can’t say more without ruining the whole thing. Just make sure to play it more than once.

And that’s this week’s oddities!

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Today is Carl Sagan’s Birthday

Or at least it would be, if he were still with us. Now, some of the younger people reading this may not know who he was or why he mattered (though that’s not very likely given how much love the man gets on the internet). Heck, I’m young enough that I didn’t watch Cosmos until just a few years ago.

Dr. Plait gives a good bit of background on Dr. Sagan over at his blog. I won’t repeat what he said there, nor will I post the Pale Blue Dot like he has (but you should click through to watch it if you’ve never heard it).

What I will do is post the first episode of Reid Gower’s incredible Sagan Series:

And that, folks, is why Carl Sagan is such a giant. If only we had more people like him today.

Happy birthday, Carl.

 

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